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Also ist der bis vor ner Woche zwanghafte Only Online Mode Bei Simcity als Innovation anzusehen? Genau so wie die Limitierten Bauflächen? ![]() Newcommer84 likes this. _________________________________________________________________________________________ Stolzestes Mitglied der Battlefield-4.net Night Crew Dr_Nagel: Battlefield 4 ist geil! Von dem angeblich so schlimmen Netcode, sind 1. ALLE betroffen, sodass es sich wieder ausgleicht und 2. ist es halt so" | ||
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Was mir auch negative aufgefallen ist das wenn die 1. Mcom vom Carrier fällt ist die Runde schon entschieden. Die 2. wird meistens sofort in 2-5 min gezündet. Ja da stand etwas von Downtime und jetzt kann man sich nicht mehr einloggen ich denk mal es geht los mit dem Patch! Mal eine andere Sache: Kann das sein das es ab heute das Rent-a-Server feature gibt? In dem Battlelog update steht da so was in der art. | ||
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- Console Rent-a-Server owners (once released for the respective platform) can now upload their server banner image on Battlelog "now"?? Hat denn irgendeine Konsole schon private Server? Wär mir neu | |
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Hmm, schade, ich bin erst Gestern zurück aus den Staaten und hätte heute noch etwas Zeit gehabt. Dann eben nicht, gibt Wichtigeres. Shitstorm kommt ohnehin, egal wie was wo. ![]() RushOr and Newcommer84 like this. _________________________________________________________________________________________ Everything said here is just my opinion, there are those who are going to agree and those who are going to disagree.Please don't be offended, but I am of the mind set of "birds of a feather".Meaning, if you disagree, I don't really care and life is to short to waste my time debating with people who disagree with me. I'll enjoy my existence with those who are like minded,and everyone else,can freely live their lives with their opinions. | |
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Ihr überseht das in den Klammern. Wenn es für die jeweilige Plattform erschienen ist _________________________________________________________________________________________ Ich setz die Welt in Feuerflammen....... HITZEROT | |
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![]() Soviele schöne Sachen an einem Tag gibt es nicht ![]() Behemecoatyl likes this. _________________________________________________________________________________________ Ich setz die Welt in Feuerflammen....... HITZEROT | ||
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Sonst würde da "will be able to" stehen. HSV_1977 likes this. | ||
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Schonmal die Aufträge gesehen? Erziele 10 Kills mit UGL-Pfeilmunition 0/10 Erziele 10 Kills mit UGL-LVG-Munition 0/10 Spiele 10 Stunden “Naval Strike“ 0/10 Erziele 1 Kill mit einer AA-Mine 0/1 Man kriegt auch eine Trophäe für ein AA-Minen Kill ![]() ![]() Ich werde den Dreck doch nicht nutzen _________________________________________________________________________________________ Ich setz die Welt in Feuerflammen....... HITZEROT | |
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Update für PS4 ist draussen 1308MB Ich hab doch gesagt es kommt heute ![]() _________________________________________________________________________________________ Ich setz die Welt in Feuerflammen....... HITZEROT | |
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Bin es gerade am Laden _________________________________________________________________________________________ http://bf4stats.com/graphics/player?q=8knRnNKP | |
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![]() War in 5 min erledigt. Ich hab längst aufgegeben alle sinnlosen Assignments zu machen. BF4 hat am Ende auch ohne sowas genug gefrustet. | |
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![]() | Also neben NS auch ein Patch? Wie viel GB sind's gesamt? Patchnotes hat wohl noch keiner gesehen. Bitte, Bitte lass dieses Rubberbanding und die Laggs endlich Geschichte sein. Werde es erst morgen testen, weil "never Play on a Patch-Day". Falls es nicht so ist, fliege ich nach Stockholm, drücke denen mein BF ins Gesicht und kack in den Briefkasten. ![]() ![]() Behemecoatyl likes this. |
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March 25 PS4 Game Update Notes GENERAL FIXES -General stability improvements -Fix for a crash that could occur when players were customizing vehicles. -Fix for an issue in the Rush game mode where end-of-round screen would always indicate that there were 60 minutes left of the game. -Fix for an issue where the splash damage for IFV shells, Helicopter rockets, and Mortar rounds was unable to destroy deployed equipment. -Fix for an issue that could cause the quad bike to explode when it hit indestructible objects. -Fix for an issue that would cause sniper rifles to display too much bloom when aiming in snowy conditions, especially the outside areas of Operation Locker. -Fix for an issue where the ECM would sometimes fail to jam incoming missiles. -Shortened the take-off distances for jets to match the length of the runways in Second Assault maps. -Fix for going above ceiling exploits in Operation Metro. -Fix for a new MAV riding exploit. -Fix for kill camera jittering/strobing sometimes if colliding with other world objects or terrain. -Fix for soldiers getting catapulted when walking on steep surfaces “NETCODE” -Fix for an issue where the kill camera would display the incorrect killer. -Fix for an issue where the kill card won’t show up when playing on servers which have the kill camera turned off. -Fixed an issue where other soldiers would appear to fire in the wrong direction when turning quickly. -Fix for weapons firing twice, or not at all in some instances. -Fix for an issue where explosions didn’t do any damage to infantry and vehicles that were outside of the combat area. -Fix for an issue where late-joining players wouldn’t correctly experience Levolution events on Paracel Storm and Flood Zone. -Fix for an issue that could cause packet loss. PROGRESSION -Added Gold Battlepacks as rewards for Class Service Stars, allowing players that have reached the max Rank to continue earning new Battlepacks. WEAPONS / GADGET TWEAKS -Increased the damage of the normal buckshot against targets with Body Armor. -Reduced the vertical recoil of the M4 and M16A4 to give these burst fire weapons a tighter burst accuracy in their mid- to long range role. -Reduced the side-to-side and first shot recoil of the G36C. This weapon now has the lowest side-to-side recoil of the carbines, giving it a clear controllable low rate of fire role, especially when compared to the AK5C, Type-95B-1 and the AKU-12. -Tweaked the detonation time of the 40mm LVG so it bounces less before going off. The maximum damage has however been reduced to 80 like the RGO. -Reduced the number of how many 40mm HE and LVG rounds players can carry, from 4 to 3. -Increased the time it takes to get new 40mm round from ammo boxes. The time is longer for HE and LVG grenades and shorter for utility grenades like SMK and FLASH. GRENADE TWEAKS -Increased the time it takes to get new RGO IMPACT, V40 MINI, M84 FLASHBANG and M18 SMOKE grenades from ammo boxes. Since the player now carries more of these grenades, the resupply delay needed to be longer to prevent grenade spamming. VEHICLE TWEAKS -Significantly improved the suppression from mounted vehicle weapons, including miniguns, HMGs, LMGs, and all shells types for all armored vehicles. AIRCRAFT TWEAKS -Further reduced the repair rate for the Scout Helicopters and the Transport Helicopters. -Significantly increased the damage of Transport Helicopter miniguns. -Changed the flight ceilings on Gulf of Oman, Caspian Border and Operation Firestorm to better match the height of the structures in those levels. -Adjusted the damage of the 25mm and 30mm cannons for both Attacks Jets and Mobile AA to be equal in Damage Per Second to the 20mm default weapons. These weapons were clearly poorer choices in all circumstances, and their different rates of fire are intended to be the player's choice factor for these weapon systems. AC-130 GUNSHIP TWEAKS -Increased the splash damage and the range at which the JDAM bombs can achieve max splash damage. The JDAM's power was not properly balanced with its difficulty to use. The JDAM remains a primarily anti-vehicle weapon, though this change will increase the effectiveness against all targets. -Increased the accuracy and direct hit damage of the AC130 40mm cannons. 40mm cannons can now be used to fire pinpoint shots in 2-3 round bursts, enabling them to provide accurate fire on infantry and vehicle targets. Their velocity has also been marginally increased to aid their accuracy. -Increased the splash damage and range of the AC130 25mm cannons. These cannons now do approximately 50% more damage, in a slightly increased area of impact. The increased damage as well as increased suppression effects will allow the 25mm cannon to fill its role as an area of effect weapon against infantry. | |
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![]() ![]() Nice, jetzt nur noch den Changelog und ich bin zufrieden. Hoffentlich ein gescheiter Fix dabei. ![]() Niiiccceeee Changelog. Hoffentlich läuft es nun sauber! klingt alles sehr nice. Dirtfighter likes this. | |
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