|
Beiträge: 10.247
Artikel: 361 | Danke Bob
Ich habe im Firefall-Forum eine interessante Fragerunde gefunden, in der die Entwickler auf einige Fragen bezüglich FF eingehen, sehr interessant und vorab sehr informativ. Leider nur auf englisch! Are loot drops individual to each player or first come first serve? Only members of the squad can see/pickup loot. As for looting rules within a squad it's currently FFA, but we'll be looking at that down the road. What was the new hidden gameplay video about? The recruitment video was the teaser you were supposed to find for the first level of the puzzle. We wanted to show off some earlier work to tease some future announcements. I honestly didn't think you'd all pick it up so fast though. Not to mention the second part of the puzzle which was even harder. Note to self, never underestimate PAX attendees. There's more to come so keep your eyes open. Next time, I'll make it harder. ;-) Would you rather have Firefall be pay to play? (cheap) We make games that we want to play so that you want to play them What's with Firefall being free? (Same question pretty much, different response) Why not have a AAA game free? That is what we asked ourselves. What is The Melding thing I keep reading about?
If you watch the opening scene of the cinematic trailer, the large wall of darkness and lightning is the Melding. It is the force that engulfed Earth, snuffing out Human existence except in a small fragment of the planet. Is FireFall class based or skill based? (not talking about player skill vs character)
Regarding the OP's question, it's definitely class-based.
The intent is to provide that customization through your item and upgrade module choices. They're not just "+10 damage". How will character death be handled? As an aside, I'm amazed at Deckard's attention to detail from the videos. I'd say he can put the microscope down, but I know he won't.
What happens when you die depends on where you are and what you were doing. A death and respawn in the world does not necessarily function the same as a death and respawn in a competitive multiplayer environment, for example. Where are the beta sign ups and when does the closed beta begin? Firefall is not yet in closed beta. Keep an eye on our website to see when we announce the start date for beta testing.
By registering on the forums, you're automatically signed up for beta, though, so you're good to go there. When will the Beta begin? (Same question pretty much, different response) We're still working out the details of both the closed beta and beyond. Expect more details on specifics in the future. Rest assured that we will make it very public when beta begins. Will there be vehicles in Firefall?I thought I could see a small vehicle on the ground zipping about. Good eye. Player Suggestions, will they be heard? I'm in the airport in Seattle trying to catch up on all of the posts, even after reading them during the convention (as were my teammates that were able to do so). Point being: we're excited to communicate with our community. The feedback and suggestions are priceless, as far as we're concerned, so you'd better believe you're being heard.
As for a forum especially for suggestions, that may or may not be necessary. Our community manager is a master at his craft, so if we're having a hard time keeping up with the good ideas, I'm sure he'll already have it fixed before we can even complain to him. Will Firefall have pvp? Yep. We have two main goals: raise the bar on co-op (hundreds of players in open dynamic world) and build great support for competitive clan based armies, ladders, stats and tournaments (PvP) Where did the name Firefall come from? Firefall is the name of the event that preceded the Melding. More on the story to come... Will it run on OSX?
Right now we're focusing on PC (Windows). Will Firefall be on the consoles (Xbox 360 and Playstation 3)? Our focus is the PC. We have not announced anything for any other platforms. Will Firefall be on consoles and have VOIP (Voice Chat)? (Same question pretty much, although it regards Firefall and a VOIP feature)
Our voip is custom and integrated with game. PC is our focus. Does Firefall use an offset engine?
Our version is not based on intel build. All nvidia and amd. It's pretty much our own engine now with all the mods. Will there be a cover system in Firefall? No cover system. Tried it once, but preferred run and gun version. Does Red 5 Studios have a Twitter?
Red5Studios on Twitter. ;-)
New Will there be an anti-cheat solution? If Firefall goes with a server > client model than we have nothing to worry about. I pray they do.
Quote Originally Posted by OrenIshii View Post
Please Red 5 Studios! Do something revolutionary! No Cheaters!
At Red 5, cheating is something that we try to keep in mind at every stage of development. Firefall uses a powerful networked gameplay model, in which the server does NOT trust the client, but we are still able to provide responsive gameplay, eliminate extrapolation artifacts, etc. However, this is still no replacement for attentive GMs, and more importantly, an attentive community.
Personally, I believe that this is a very important discussion. So rest assured that we will do our research. But if you'd like to help, we do take your comments of different cheating problems and solutions seriously. New Will there be Easter Eggs (Secrets) in Firefall?
We want explorers like you and me to enjoy our time spent just running around the world. It should be as fun as it is breathtaking. New Will there be Phasing in Firefall?
Really loved the reactions in the video, Mike. I totally enjoyed watching it since you guys were clearly enjoying the gameplay video so much. Fun stuff.
I try not to say never on stuff like this (it's a pretty cool bit of tech, frankly), but I don't think we have any plans to do phasing. Why can't we post images on the forums? Images are off to limit the spam. The first post highlights that perfectly. Facepalm adds nothing to a discussion. The lack of images does hurt threads like the movie shot thread, but for the time being the policy will remain. I'm always willing to reconsider at a later date. Sorry for the problems this causes for those that are trying to make the community a better place. How will jetpacks work? We saw players were capable of at least a short couple-second burst of air. Is this the maximum facility of the jetpacks? Jetpacks are energy based (as are some weapons and abilities). Your energy is determined by your backpack (powerplant) and refreshes fairly quickly. Who is the composer for this music in this game?
Michael Bross. He's amazing. New Are we going to be seeing very many ballistic-type weapons, where you will need to guage the trajectory of your shot? You've actually seen one, already. The medic's healing gun has a healing grenade as an alt-fire.
Will Firefall only be for the Unites States? Firefall is meant to be a global game. I don't know what languages we'll end up supporting, but we are definitely going to make sure it gets into the hands of as many gamers as possible.
Das wars ersmtla, klingt doch alles schonmal recht interessant |
| |