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14. January 2010, 17:41
Bob_ROss Bob_ROss ist offline
 
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Dabei seit: Oct 2007
Bob_ROss eine Nachricht über ICQ schicken Bad Company 2 Profil von Bob_ROss
Patchnotes Version 1.0.68.227
  • Fixed unit skill panel always setting skill levels to 1 if they were 0
  • Fixed base file and resource dirs not being properly made relative when modding in the unit editors
  • Fixed the icon selector when modding
  • Fixed [AFFIXES] blocks not appearing on skill level blocks in the skills editor (oops..broke that in the last patch)
  • Skill and Quest editors are now sortable by skill/quest name.
  • Fixed crash when editing stat watchers on units
  • Fixed deleted monsters becoming visible again.
  • Animation editor now hows a check list filter for limiting which types of animation keys are displayed.
  • Fixed monsters’ equipment not being displayed on monster objects in the editor
  • Layouts are now auto-backed up at a default interval of every 10 minutes and just before switching to in-game mode.
  • These get saved to %appdata%runic gamestorchlighttorched
  • You can now load the current backup for a scene though the File->Load Backup menu option
  • Fixed sound bank file references not being mod friendy
  • Added “Collision Radius” control to monster, player, and prop editors
  • Added “Collision Mesh” control to monster, player, and prop editors
  • Item editor Affix control now lists affixes in mods when modifying the list of affixes

[The following still requires a new game build to work in the actual game but are in the editor]
  • Passive skills now pay attention to the skill equipment requirements
  • PERCENT BLIND effect added.
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