Patch 1.01 ist draussen! Zumindest für PC.
Die Angabe des Nvidia Treibers in den Notes ist ein Beta Treiber.
Aktueller Stand 195.39.
Zum Update 1.01
Update 1.0.1 Notes:
* Characters that have lost skill points will have the lost points refunded
* Clients will no longer lose proficiency progress upon leaving a co-op game
* Item cards now display the intended five lines of detail text
* Lilith's Phase strike and melee attacks from Phase Walk now function as intended
* Voicechat: users can now control volume and individually mute players
* Fixed a bug that sometimes caused CL4P-TP to stop progressing during the introduction
* Server browser population times have been improved
* Server information should now always display the correct plot mission
* Benchmarking feature now works as intended
* Nvidia 3D Vision visuals now render shadows correctly (requires minimum 195.28 drivers, available from nVidia)
Key Features:
* FPS Action Meets RPG Character Progression: Players can choose from one of four distinct characters and earn experience and gain proficiency in a number of specialties as they do battle with enemies. Upgrades can be invested in a wide variety of special abilities, allowing players to create a fully customized character that is tailored to their playing style
* Co-op Engineered Game Design: Borderlands is built from the ground-up to be an exciting and intuitive co-operative multiplayer experience that rewards players for investing in specific co-op skills
* Radical New Art Style: Fresh and exciting new visual style combines traditional rendering techniques with hand-drawn textures to paint a unique and eye-catching spin on the First Person Shooter genre
* Gun Lust: Choose from an arsenal of hundreds of thousands of weapons, each with their unique manufacturers, specifications and advantages. A revolutionary new content generation system produces almost infinite tools of destruction
* Intense Vehicular Combat: Get behind the wheel of and engage in intense vehicle-to-vehicle combat, complete with extensive damage modeling and spectacular explosions